{"id":190568,"date":"2025-07-28T08:58:00","date_gmt":"2025-07-28T06:58:00","guid":{"rendered":"https:\/\/digitalproduction.com\/?p=190568"},"modified":"2025-11-21T17:50:41","modified_gmt":"2025-11-21T16:50:41","slug":"metatailors-one-click-dress-up-unreal-engine-bridge-plugin-arrives-in-public-beta","status":"publish","type":"post","link":"https:\/\/digitalproduction.com\/2025\/07\/28\/metatailors-one-click-dress-up-unreal-engine-bridge-plugin-arrives-in-public-beta\/","title":{"rendered":"MetaTailor\u2019s One-Click Dress-Up: Unreal Engine Bridge Plugin Arrives in Public Beta"},"content":{"rendered":"\n<p>MetaHumans have never been easier to dress. Hologress has officially released the public beta for its <a href=\"https:\/\/www.metatailor.com\/\" title=\"\">MetaTailor Unreal Engine Bridge plugin<\/a>, promising true single-click transfer of both MetaHumans and fitted clothing between <a href=\"https:\/\/digitalproduction.com\/tag\/unreal\/\" target=\"_blank\" rel=\"noopener\" title=\"Unreal\">Unreal Engin<\/a>e\u202f5.6 and MetaTailor. If your pipeline includes wardrobe changes, this may be the plugin that finally stops the FBX shuffling.<\/p>\n\n\n\n<p>MetaTailor, a 3D clothing solution aimed at making virtual wardrobe fitting as simple as possible, already works with a wide variety of avatars and retail clothing assets. The new Bridge plugin, now in open beta, brings this automation directly into Unreal workflows\u2014minus the manual export and import headaches.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<span class=\"0GCas2xAFJSqNVHUEXcfN9ZOXY80KEqUZsozuRg7gBpFz4lftIbxymnv6rQAnv2oQ3SL\"><div class=\"lazyload smush-lazyload-video smush-lazyload-youtube\" style=\"--smush-video-aspect-ratio: 1200\/675\" data-bg-image=\"url(https:\/\/digitalproduction.com\/wp-admin\/admin-ajax.php?action=smush_video_thumbnail&#038;url=https%3A%2F%2Fwww.youtube.com%2Fembed%2FlWlylvXqNNo%3Ffeature%3Doembed&#038;video_width=1200&#038;video_height=675)\" ><iframe title=\"Dress metahumans seamlessly using the Metatailor UE plugin UNRELEASED\" width=\"1200\" height=\"675\" data-src=\"https:\/\/www.youtube.com\/embed\/lWlylvXqNNo?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\"><\/iframe><span class=\"smush-play-btn\" role=\"button\" aria-label=\"Play video\">\r\n\t\t\t\t<span tabindex=\"0\" class=\"smush-play-btn-inner\">\r\n\t\t\t\t\t<span>Play<\/span>\r\n\t\t\t\t<\/span>\r\n\t\t\t<\/span><\/div><\/span>\n<\/div><\/figure>\n\n\n\n<h3 id=\"how-it-works-send-fit-return\" class=\"wp-block-heading\">How It Works: Send, Fit, Return<\/h3>\n\n\n\n<p>Start in Unreal Engine\u202f5.6 by selecting your MetaHuman and hitting \u201cSend to MT.\u201d This exports the avatar into MetaTailor, baking down materials for compatibility. Inside MetaTailor, users can auto-fit clothing (including most retail 3D assets) with automatic layer sorting and skin weighting. The plugin also supports sculpting tweaks and attaching accessories directly in MetaTailor.<\/p>\n\n\n\n<p>Once everything fits, a single click on either \u201cSend Outfit to Unreal\u201d or \u201cSend Avatar to Unreal\u201d sends the results straight back to Unreal. No manual file handling, no hair-pulling required.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\"><img  decoding=\"async\"  width=\"1920\"  height=\"1080\"  src=\"data:image\/png;base64,iVBORw0KGgoAAAANSUhEUgAAB4AAAAQ4AQMAAADSHVMAAAAAA1BMVEUAAP+KeNJXAAAAAXRSTlMAQObYZgAAAAlwSFlzAAAOxAAADsQBlSsOGwAAARNJREFUeNrtwQENAAAAwqD3T20PBxQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAMCnAfjlAAH84Y\/+AAAAAElFTkSuQmCC\"  alt=\"A 3D modeling software interface showing a customizable humanoid character with a light gray skin tone. On the left, character presets are displayed, including various avatars, one labeled 'Bruce.' The environment is sleek and modern.\"  class=\"wp-image-190574 pk-lazyload\"  data-pk-sizes=\"auto\"  data-ls-sizes=\"(max-width: 1200px) 100vw, 1200px\"  data-pk-src=\"https:\/\/digitalproduction.com\/wp-content\/uploads\/2025\/07\/15-Dress-metahumans-seamlessly-using-the-Metatailor-UE-plugin-YouTube-0-1-46.jpeg\" ><\/figure>\n\n\n\n<h3 id=\"who-gets-in-beta-terms-and-pricing\" class=\"wp-block-heading\">Who Gets In: Beta Terms and Pricing<\/h3>\n\n\n\n<p>The Bridge is available as a public beta for Windows users with a free MetaTailor account, but slots are limited\u2014so registration is mandatory. The free version includes up to 10 FBX exports per month, and access to the plugin for testing. A Pro subscription, priced at $35 per month or $336 per year, removes export limits and unlocks more advanced features. MetaTailor itself is available on a rental-only basis, with no perpetual license option in sight.<\/p>\n\n\n\n<h3 id=\"compatibility-and-integration-notes\" class=\"wp-block-heading\">Compatibility and Integration Notes<\/h3>\n\n\n\n<p>As of now, the Bridge plugin is tested only on Unreal Engine\u202f5.6. According to Hologress, a similar MetaTailor integration is already available for Reallusion\u2019s Character Creator (Pro required). A Unity Bridge plugin is \u201ccoming soon,\u201d so Unity shops will have to wait a little longer before jumping on the one-click clothing bandwagon.<\/p>\n\n\n\n<h3 id=\"good-news-for-pipeline-artists-with-the-usual-caveat\" class=\"wp-block-heading\">Good News for Pipeline Artists (with the Usual Caveat)<\/h3>\n\n\n\n<p>For pipeline artists, technical directors, riggers, and anyone stuck manually dressing digital actors, the MetaTailor Bridge plugin is a welcome bit of automation. The click-based round-trip replaces tedious export\/import cycles, layer management, and skin-weighting with something resembling simplicity. Of course, this is a beta. As with any early-stage tool, users should rigorously test stability and output quality before deploying it in a production environment.<\/p>\n","protected":false},"excerpt":{"rendered":"Hologress launches public beta of MetaTailor Unreal Engine Bridge: enabling one-click MetaHuman and clothing transfer. Windows only. Free tier available.\n","protected":false},"author":163,"featured_media":190571,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"csco_singular_sidebar":"","csco_page_header_type":"","csco_appearance_grid":"","csco_page_load_nextpost":"","csco_post_video_location":[],"csco_post_video_location_hash":"","csco_post_video_url":"","csco_post_video_bg_start_time":0,"csco_post_video_bg_end_time":0,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"MetaHumans get dressed with one click\u2014MetaTailor Bridge for Unreal Engine now in public beta","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"enabled":false},"version":2}},"categories":[1,33468],"tags":[33698,27870,31193,31191,31195,31194,70,26623,206],"class_list":{"0":"post-190568","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-allgemein","8":"category-reallusion","9":"tag-3d-clothing","10":"tag-3d-workflow","11":"tag-character-td","12":"tag-hologress","13":"tag-metahuman-clothing","14":"tag-metatailor","15":"tag-plug-in","16":"tag-post-production","17":"tag-realtime","18":"cs-entry","19":"cs-video-wrap"},"acf":[],"aioseo_notices":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/digitalproduction.com\/wp-content\/uploads\/2025\/07\/15-Dress-metahumans-seamlessly-using-the-Metatailor-UE-plugin-YouTube-0-7-20.jpeg?fit=1920%2C1080&quality=80&ssl=1","aioseo_head":"\n\t\t<!-- All in One SEO Pro 4.9.2 - aioseo.com -->\n\t<meta name=\"description\" content=\"MetaTailor\u2019s Unreal Engine Bridge plugin enters public beta\u2014enabling single-click MetaHuman clothing transfer. 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